MW2 Maps / Weapons as a Mod in COD4

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IceT-Bag
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Just having a random thought in between doing some work and looking at porn, but given that COD4 and MW2 use the same game engine, surely the weapons/characters and maps can be ported to COD4 as a mod?

Where is Clivey when you need him?
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soTis
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IceT-Bag wrote:Where is Clivey when you need him?
Probably drinking Stella and modding something weird to Far Cry.....
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soTis wrote:
IceT-Bag wrote:Where is Clivey when you need him?
Probably drinking Stella and modding something weird to Far Cry.....
:yeahthat: :lol:
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IceT-Bag
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.....the MW2 Mod for COD4 is in the works!!!

Over at the InfidelWard forums I read that a team of modders had ripped the scripts from MW2 that would allow them to port the game over to COD4 as a mod. :lol:
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marmalow
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it sounds like a really good idea, but then it really wouldnt be worth having MW2

Not that i care
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IceT-Bag
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Soon to be released....MW2 Highrise map for COD4: http://www.youtube.com/watch?v=f11l6noizag
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M3rC

IceT-Bag wrote:Soon to be released....MW2 Highrise map for COD4: http://www.youtube.com/watch?v=f11l6noizag
Looks really nice and comes close to the real map but:

- No shattering glass when you shoot or melee a window
- A LOT of sniperspots, I dont think even the original has that many places where you can go.
- No semtex
- No Akimbo weapons still ( double weapons hipfired )
- No riot shield
- I am missing a lot of fences that the original does have, covered with green banners
- For some reason this map seems to be a lot lighter than the original. ( original has more color )
- FAMAS sounds like G3? lol good try, but its just not the same.

Don't get me wrong, I really like the effort, but a few of these reasons is why I like MW2, just cuz its different.
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A great Map in MW2, unfortuently this version wont be anything like it, i must admit i am partial to jumping through glass windows it makes me feel like an action man : )
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@ Merc, good points well made

@ Godz, lol @ die hard life style :)
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IceT-Bag wrote:@ Merc, good points well made
It's a copy/paste comment :p :popcorn:
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